
The fifth book in the internationally bestselling Septimus Heap series by Angie Sage, featuring the funny and fantastic adventures of a wizard apprentice and his quest to become an ExtraOrdinary Wizard.
New York Times Bestselling Series
“In Sage’s most thrilling book yet, a new host of characters appear, giving the complex plot even more sparkle.” —VOYA (starred review)
“Once again, Sage’s tale combines humor, adventure, and inventive storytelling and is sure to please her many fans.”—ALA Booklist
“Syren is Sage at her best; it’s full of fun, adventure, humor, irony, friendship, loyalty and nonstop action” —School Library Journal
In this epic Magykal installment, Septimus ends up on a captivatingly beautiful island, one of seven set in a sparkling sea. He's stranded there with his badly injured dragon, Spit Fyre, along with Jenna and Beetle. There are some strange things about the island, including a Magykal girl named Syrah, a cat-shaped lighthouse that has lost its Light, and an eerie presence that sings to Septimus—can he escape the persistent call?
Trouble is also brewing for Lucy and Wolf Boy, who have become entangled with some nefarious sailors at sea, and for Milo Banda, Jenna's father, who is harboring a mysterious treasure chest in his ship's hold.
Charismatic storyteller Angie Sage continues Septimus Heap's Magykal journey with more laugh-out-loud adventures, more enchanting charms and spells, and an ever-deepening understanding of the interior life of a young hero.


“What happens when a shoe-crazy, lipstick-obsessed, wine-swilling, pasta-slurping, fashion-fanatic, about-to-get-married big-city girl cartoonist with a fabulous life finds . . . a lump in her breast?” That’s the question that sets this powerful, funny, and poignant graphic memoir in motion. In vivid color and with a taboo-breaking sense of humor, Marisa Acocella Marchetto tells the story of her eleven-month, ultimately triumphant bout with breast cancer—from diagnosis to cure, and every challenging step in between.
•One of Time’s top ten graphic novels of the year
•Slate.com’s medical book of the year
•One of the Wall Street Journal’s five best books on living with illness
•Finalist, Books for a Better Life
•Finalist, National Cartoonists Society Graphic Novel of the Year
“Powerful . . . A vibrant, neon chronicle with plenty of attitude . . . A triumph of imagination and spirit.”
—Los Angeles Times
“Ebullient . . . Visually invigorating and unflinching.”
—The New York Times Book Review
“Irresistibly authentic . . . These words and pictures convey humility and humanity with witty grace and heartfelt power.”
—The Miami Herald
“Funny, eye-opening, moving.”
—Time

Belladonna Johnson can see ghosts. It's a trait she's inherited from her mother's side of the family, like blue eyes or straight hair. And it's a trait she could do without, because what twelve-year-old wants to be caught talking to someone invisible?
It is convenient, though, after Belladonna's parents are killed in a car accident. They can live with her the same as always, watching the same old TV shows in their same old house. Nothing has changed . . . until everything changes.
One night, with no warning, they vanish into thin air―along with every other ghost in the world. It's what some people think ghosts are supposed to do, but Belladonna knows it's all wrong. They may not be living, but they're not supposed to be gone.
With the help of her classmate Steve, a master of sneaking and spying, Belladonna is left to uncover what's become of the spirits and to navigate a whole world her parents have kept well-hidden. If she can't find her way, she'll lose them again―this time for good.

Eric is the new kid in seventh grade. Griffin wants to be his friend. When you're new in town, it's hard to know who to hang out with―and who to avoid. Griffin seems cool, confident, and popular.
But something isn't right about Griffin. He always seems to be in the middle of bad things. And if Griffin doesn't like you, you'd better watch your back. There might be a target on it.
As Eric gets drawn deeper into Griffin's dark world, he begins to see the truth about Griffin: he's a liar, a bully, a thief. Eric wants to break away, do the right thing. But in one shocking moment, he goes from being a bystander . . . to the bully's next victim.
This title has Common Core connections.

Jonah and his younger brother, Simon, are on their own. They set out to find what’s left of their family, carrying between them ten dollars, a backpack full of dirty clothes, a notebook, and a stack of letters from their brother, who is serving a tour in Vietnam. And soon into their journey, they have a ride. With a man and a beautiful girl who may be in love with Jonah. Or Simon. Or both of them.
The man is crazy. The girl is desperate. This violent ride is only just beginning. And it will leave the brothers taking cover from hard truths about loyalty, love, and survival that crash into their lives.
One more thing: The brothers have a gun. They’re going to need it.

It's Jessie's sophomore year of high school. A self-professed "mathelete," she isn't sure where she belongs. Her two best friends have transformed themselves into punks and one of them is going after her longtime crush. Her beloved older brother will soon leave for college (and in the meantime has shaved his mohawk and started dating . . . the prom princess!) . . .
Things are changing fast. Jessie needs new friends. And her quest is a hilarious tour through high-school clique-dom, with a surprising stop along the way--the Dungeons and Dragons crowd, who out-nerd everyone. Will hanging out with them make her a nerd, too? And could she really be crushing on a guy with too-short pants and too-white gym shoes?
If you go into the wild nerd yonder, can you ever come back?


Maybe you won't rock a cradle, Muriel.
Some women seem to prefer to rock the boat.
Eighteen-year-old Muriel Jorgensen lives on one side of Crabapple Creek. Her family's closest friends, the Normans, live on the other. For as long as Muriel can remember, the families' lives have been intertwined, connected by the crossing stones that span the water. But now that Frank Norman―who Muriel is just beginning to think might be more than a friend―has enlisted to fight in World War I and her brother, Ollie, has lied about his age to join him, the future is uncertain. As Muriel tends to things at home with the help of Frank's sister, Emma, she becomes more and more fascinated by the women's suffrage movement, but she is surrounded by people who advise her to keep her opinions to herself. How can she find a way to care for those she loves while still remaining true to who she is?
Written in beautifully structured verse, Crossing Stones captures nine months in the lives of two resilient families struggling to stay together and cross carefully, stone by stone, into a changing world.


Fathers, sons, and the war that comes between them.
There's nothing Josh, Cody, and Gordon want more than their fathers home safely from the war in Iraq -- unless it's to get out of their dead-end town. Refresh, Refresh is the story of three teenagers on the cusp of high school graduation and their struggle to make hard decisions with no role models to follow; to discover the possibilities for the future when all the doors are slamming in their faces; and to believe their fathers will come home alive so they can be boys again.

In the beginning, there was the computer. And it was big. As big as a room. Sometimes as big as a house. Early computers required teams of white-coated scientists to keep them running, yet one of those giant behemoths could not match the computing power of a single microchip today. From the first massive computers to today's nanotechnology, DIGITAL REVOLUTIONARIES offers a guided tour of the history of computers and a celebration of the human ingenuity that led the world from ENIAC to iMAC.



Why is it, Terence wondered, that the things you know most surely are always the things you can’t demonstrate to any one else?
And why is it, after all of these years, that Terence is still just a squire, offering advice on how best to scrub the rust spots from armor? But Squire Terence has more to worry about than his place on the social scale. For all the peace and prosperity that has made England famous across Europe, Terence is uneasy. After nearly six months without contact with the World of the Faeries – not even from his old friend, the mischievous sprite Robin – Terence is sure something is rotten in King Arthur's court.
